John
Grant
From The Encyclopedia of Fantasy (1997; updated):
GRANT, JOHN Usual working name of Scottish editor and writer
Paul (le Page) Barnett (1949- ); he has published nonfantasy under
his own name and other pseudonyms, notably Eve Devereux. He entered
the field with 'When All Else Fails' in Lands of Never (anth
1983 ed Maxim Jakubowski) but has not been a prolific short-story
writer, instead concentrating on books, of which he has written over
50. His first two fantasy novels were #1 and #2 in the
Legends of Lone Wolf sword-and-sorcery series, loosely based
on gamebooks (>> games) by Joe dever and published as co-authorships:
#1: Eclipse of the Kai (1989) and #2: The Dark Door
Opens (1989), assembled as Legends of Lone Wolf Omnibus
(omni 1992). These introduced the characters Alyss and Qinefer,
both of whom became fundamental to JG's corpus. The series continued
with #3: The Sword of the Sun (1989; vt in 2 vols The
Tides of Treachery 1991 US and The Sword of the Sun 1991
US), #4: Hunting Wolf (1990), #5: The Claws of Helgedad
(1991), which introduced his humorous character Thog the Mighty,
#6: The Sacrifice of Ruanon (1991), #7: The Birthplace
(1992), which is central to an understanding of JG's preoccupations,
#8: The Book of the Magnakai (1992), #9: The Tellings
(coll 1993), #10: The Lorestone of Varetta (1993),
#11: The Secret of Kazan-Oud (1994) and #12: The Rotting
Land (1994). History Book--A Thog the Mighty Text
(1994 chap), a limited-edition addendum, contains revised material
from The Rotting Land.
Elsewhere JG was publishing the two novels on which his reputation
as a fantasy writer rests: Albion (1991) and The World
(1992). The first is of moderate interest; set in a land whose
common people have only short-term memory except for rote activities,
it depicts the tyranny imposed by those equipped with full memories,
its eventual defeat, and the breaching of the walls of the polder. The
World, closely related, is significantly more ambitious. On the
surface, it describes the collision of our Universe with the created
secondary world in which Albion was set; in fact it is an exploration
of the relationship between physical and created realities, both of
which JG depicts as parts of the 'polycosmos', a multiverse whose almost
infinite coexistent universes can be travelled between by Alyss (who
is both integral and extraneous to the polycosmos), consciously by rare
mortals like Qinefer (who through her encounter with transcendence in
The Birthplace discovers the tao that leads to the overarching
reality of the polycosmos), and by all mortals during dreams and after
death, viewed as the transition from one physical or created universe
to reincarnation in the next. Moments of recognition abound. This instauration
fantasy ends with the two universes fused, so that reality is arbitrary,
memory treacherous and indeterminacy paramount.
JG's fiction since has been sparse. The Hundredfold Problem
(1994), featuring the comics character Judge Dredd, is
a joky science fantasy set in a Dyson sphere. Dr Jekyll and Mr Hyde
(1995) and Frankenstein (1997) are children's retellings
of tales by Robert Louis stevenson and Mary shelley respectively. Strider's
Galaxy (1997) and Strider's Universe (1998),
both as Paul Barnett, are the first two novels in a lighthearted space
opera series.
In nonfiction JG is noted as author of Encyclopedia of Walt Disney's
Animated Characters (1987; rev 1993; rev 1998) (>>
disney) and as Technical Editor of the 2nd edition of The Encyclopedia
of Science Fiction (1993) ed John clute and Peter Nicholls (>>
SFE), for which work he shared the 1994 BSFA Special Award. He
is joint editor of The Encyclopedia of Fantasy, for which work
he received the Hugo Award (1998), the Locus Award (1998), the World
Fantasy Award (1998), the Mythopoeic Society Scholarship Award (1998)
and the J. Lloyd Eaton Award (1999) and was shortlisted for the Bram
Stoker Award (1998). He is Commissioning Editor of the Paper Tiger imprint
of fantasy-art books.
He is not to be confused with the John Grant who writes mysteries as
Jonathan Gash.
Other works (fiction): Aries 1 (anth 1979), sf;
The Truth About the Flaming Ghoulies (1983), humorous
epistolary fringe-sf novel; Sex Secrets of Ancient Atlantis (1984),
pseudoscience spoof; Earthdoom! (1987) with David langford,
spoof disaster novel.
Other works (nonfiction): The Book of Time (1980)
ed with Colin Wilson; A Directory of Discarded Ideas (1981);
The Directory of Possibilities (1981) ed with Wilson;
Dreamers: A Geography of Dreamland (1983); Great Mysteries
(1988); An Introduction to Viking Mythology (1989);
Monsters (1992; vt Monster Mysteries US); The
Encyclopedia of Fantasy and Science Fiction Art Techniques (1996)
with Ron Tiner; many others.
Addendum
2002 saw two major new works of fiction from John Grant:
- Qinmeartha and the Girl Child LoChi - a short novel published
in the same volume as Colin Wilson's The Tomb of the Old Ones
(Cosmos Books: Hardcover, $29.99; Trade Paperback, $14.99).
- The Far-Enough Window (BeWrite, Trade Paperback, £9.80/$15.33).
Some Review Comments
The Encyclopedia of Fantasy
'It's unusual to think of a reference book as big and dense as this
one being written with gusto, but here the term certainly applies.
It not only provides an all-absorbing diversion for fans of fantasy
(at least those who don't mind chewing a little while they browse),
but also makes some convincing theoretical arguments with vigour and
muscle. . . . the EoF represents that rarest of reference
books -- one written by people who love both the telling of stories
and the critical study of them.'
-- Scott Bradfield, The Mail on Sunday
'Its size makes it hardly pickupable; if not for that, it would be
unputdownable. . . . One of the three great achievements
of this encyclopedia is the way in which [its] view of fantasy provides
a sort of grammar for describing it. The second achievement is a vocabulary
with which to describe it. . . . Its third great achievement
is the breadth and thoroughness of its reference, thousands of entries
on writers and their works which combine authority and detail with
insight . . . there is a seemingly inexhaustible wealth
of material here.'
-- The Economist
'An excellent and highly readable source for fantasy, the first of
its kind.'
--Library Journal
'From a centuries-old heritage that encompasses both genius and hack,
they manage to extract something of value from even the meanest product
of Grub Street, without thereby diminishing the works of genius. . . .
short of a "pact with the devil" that would have given me "three wishes",
I could not have asked for more "enchantment" than that provided by
the "witches", "wizards" and "liminal beings" who have labored so
hard to bring us this ambitious "grimoire".'
--Paul Di Filippo, Washington Post Book World
Encyclopedia of Walt Disney's Animated Characters (3rd edition)
'The best reference book about Disney animation. Excellent synthesis,
excellent photos, fabulous text. A must have.'
--Disney Books Network News
'Ten years after the first edition and six years since the second,
Grant has again updated his mammoth illustrated guide to beloved Disney
creations. . . . The ratio of information per page is high,
particularly in the feature-film section where credits are followed
by a history of the production and the critical and popular response,
a plot synopsis, and analysis of all significant characters. The organization
of the short-films section . . . is more idiosyncratic,
though the writing is still a delight and not without occasional criticism
of the company. . . . A peerless reference work for those
countless film fans and figurine collectors . . .'
--Library Journal
'I own an animation art gallery, and we use this book all the time
for information on characters which are obscure, or to look up years
of cartoons, etc. A must for Disney collectors.'
--Debbie Weiss, Wonderful World of Animation
Albion/The World
'At a time when fantasy relies heavily on the formulaic and superficial,
John Grant's writing comes as an exhilarating antidote to the conventional
trappings of the genre. This is typified by his two major fantasy
novels, Albion and The World. . . . The very
stability of the fantasy genre, reliable, predictable, formulaic,
is undermined by Grant's quantum approach to fantasy. The status
quo must continually be challenged, and this Grant has done very
successfully with these remarkable novels.'
--St James Guide to 20th-Century Fantasy Writers
Albion
'Great storytelling.'
--The Times
'Some books feed the imagination; this one takes it to a banquet.'
--Samhain
'A grim, bloody and powerful book . . . recommended.'
--GMI
'A wonderful fable.'
--South Wales Observer
'. . . enough battles to satisfy the most bloodthirsty
reader. The heroes in this book, for once, feel real. The first
of a series, Albion promises great things; Grant looks set
to subvert the entire genre.'
--City Limits
The World
'The World is a brilliantly executed, surreal fantasy which
should be regarded as a classic of the genre.'
--Sunday Times (NZ)
'Grant . . . allows his imagination full scope to break
the walls of the [fantasy] genre and stray into other fields. It's
another great book from a man who to my mind is about as conventional
as a young Michael Moorcock and just as thrilling. Great stuff and
a truly wonderful follow-up to Albion.'
--Samhain
'A fresh, original approach to fantasy (or possibly science fiction)
which hijacks all the genre clichés and flies them to unexpected
destinations.'
--David Langford
'An exhilarating tale of magic and music, reality and surreality,
The World is an epic novel that shatters the traditional boundaries
of fantasy fiction.'
--Newtownards Chronicle
'Fiendishly plotted, devilishly delightful, The World is that
rarest of creations -- a genuinely adult fantasy, ambitious in scope,
inspired in realization. A towering feat of imagination, The World
is surely destined to become a classic of fantasy. With it, John Grant
has proved himself the true master of modern fantasy.'
--Stephen Marley
'Many science-fiction novels are actually fantasy stories under a
thin layer of pseudo-technology. John Grant, never a writer to take
the easy option when there's a more interesting course to follow,
has done the reverse. The World is a science-fiction novel
masquerading as a fantasy. More than that, it's SF of a very high
order.'
--Starburst
'Magnificent.'
--Sam J. Lundwall
Strider's Galaxy
'Every so often someone comes along and revitalises a moribund genre.
Wes Craven's shot in the arm for horror films, Scream, is a
current example. With Strider's Galaxy Paul Barnett does the
same for space opera. . . . Barnett scores by understanding
that what raises action-driven SF above the routine is a liberal application
of ideas. . . . The important thing is that he discards
restraints and lets rip. Unashamedly occupying the pure- entertainment
end of the spectrum, this is a primary-colours read -- exotic, extravagant,
zingy. Pipe-and-slippers science fiction it isn't.'
--Stan Nicholls, Time Out
'This is space opera at its most exuberant, wide-screen science fiction
with attitude. Good stuff.'
--David V. Barrett, Freelance Informer
The Legends of Lone Wolf series
'. . . the adventure-game novel come of age. Plenty of
swashbuckling fantasy, yes. . . . But closer to the truth
than many a 'realistic' war novel. It [The Sword of the Sun]
lays bare, not only the pain of losing battles, but the price of winning
them. Intelligent, honest, sensitive, but never sentimental. Great
entertainment, and something extra that stays in the mind.'
--Fay Sampson
'Far better written than most of their kind . . . Surprisingly
good.'
--Fear
'The Lone Wolf novels go from strength to strength. Written
with a neat eye for character and comradeship, herein are gritty wonders,
deflationary humour, and a very down-to-earth portrayal of both pain
and achievement. . . . Colourful, dealing too with territory
that Fantasy has always treated with kid gloves -- sorrow and sex,
adulthood and apotheosis, failure and first love -- the saga races
along . . . Scene- and book-stealer Alyss, wonder-worker
and gamin-goddess, who has been known to lie when it suits her, takes
away any chance of comfortable, predictable fantasy for the reader
and substitutes dazzlement, excitement and suspense.'
--Mary Gentle
Full Bibliography (to February 2001)
As John Grant:
1979: |
Aries 1 (Editor) |
1980: |
The Book of Time (co-editor with Colin Wilson) |
1981: |
A Directory of Discarded Ideas
The Directory of Possibilities (co-editor with
Colin Wilson)
|
1982: |
A Book of Numbers |
1983: |
Dreamers: A Geography of Dreamland
The Truth about the Flaming Ghoulies |
1985: |
Sex Secrets of Ancient Atlantis |
1986: |
The Depths of Cricket |
1987: |
Encyclopedia of Walt Disney's Animated Characters
Earthdoom (with David Langford)
The Advanced Trivia Quizbook |
1988: |
Great Mysteries |
1989: |
An Introduction to Viking Mythology
The Great Unsolved Mysteries of Science
Eclipse of the Kai
The Dark Door Opens
The Sword of the Sun |
1990: |
Hunting Wolf* |
1991: |
Albion
Unexplained Mysteries of the World
The Claws of Helgedad
The Sacrifice of Ruanon |
1992: |
The World
Monsters (US title: Monster Mysteries)
The Birthplace
The Book of the Magnakai
Legends of Lone Wolf Omnibus |
1993: |
The Encyclopedia of Science Fiction (second
edition), edited by John Clute and Peter Nicholls (technical editor)
Encyclopedia of Walt Disney's Animated Characters
(second edition)
The Tellings
The Lorestone of Varetta |
1994: |
History Book -- A Thog the Mighty Text (chapbook)
The Secret of Kazan-Oud
The Rotting Land
The Hundredfold Problem |
1995: |
Dr Jekyll & Mr Hyde (children's retelling) |
1996: |
The Encyclopedia of Fantasy and Science Fiction
Art Techniques (with Ron Tiner) |
1997: |
The Encyclopedia of Fantasy (co-editor with
John Clute)
Frankenstein (children's retelling) |
1998: |
Encyclopedia of Walt Disney's Animated Characters
(third edition) |
2000: |
Enchanted World: The Art of Anne Sudworth |
2001: |
Masters of Animation (reviewed
elsewhere in infinity
plus) |
As Paul Barnett:
1976: |
Electric Children: Roots and Branches of Modern
Folk-Rock (translation and expansion) |
1977: |
Planet Earth: An Encyclopedia of Geology (co-editor
with A. Hallam and Peter Hutchinson) |
1978: |
Phaidon Concise Encyclopedia of Science and Technology,
edited by John-David Yule (contributing editor) |
1997: |
Strider's Galaxy |
1998: |
Strider's Universe |
As Eve Devereux:
1992: |
Book of World Flags (US title: Flags of
the World) |
1994: |
The Ultimate Card Trick Book |
1996: |
Cosset Your Cat
Pamper Your Pooch |
2001: |
Walking New York (with "George Spelvin") |
As Armytage Ware (with Ron Tiner):
1992: |
Parlour Games
Conjuring Tricks
Juggling & Feats of Dexterity
Card Games |
As Freddie Duff-Ware (with Ron Tiner):
* Titles marked with an asterisk are based on
the gamebooks by Joe Dever and published as co-authorships.
Elsewhere in infinity plus:
Elsewhere on the web:
|